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  • Welcome

    Every campaign gets an Adventure Log, a blog for your adventures! While the wiki is great for organizing your campaign world, it's not the best way to chronicle your adventures. For that purpose, you need a blog! The Adventure Log will allow you to …

  • Home Page

    Hello everyone! In this campaign, a bizarre scenario forces both good and evil-aligned warriors to combine forces against a greater enemy. The Emperor of Argenth, the most powerful empire to exist in the present world, has started a military campaign …

  • Main Page

    Here, we have an intricate Wiki with information on several aspects of the campaign. Countries/Areas * [[Nouvert]] * [[Argenth]] * [[Cyronia]] * [[Llebso]] * [[Fallcrest]] The PCs * [[8th Battalion]] * [[The Mercenaries]] * [[The Current …

  • Nouvert

    *Nouvert*, for a long time, was an independent province of [[Argenth | Argenth]]. Nouvert only retained its independence due to geographical boundaries between itself and the large empire; mainly, a large range of mountains separated the small province …

  • Argenth

    A long-standing bastion of human power, Argenth dominates the mainland of this world. It spans from the Eastern Sea to the Western Sea, controlling all except for the small province of [[Nouvert | Nouvert]] to the Northeast and the Kingdom of [[Cyronia | …

  • Llebso

    *Llebso* is a crescent-shaped island in the middle of the Eastern Sea. It is rumored to be the first home of the Elves, who arrived in the world at an unknown time as foreigners, not natives. However, the elves have really adapted to this world and …

  • Fallcrest

    *Fallcrest* is a mysterious island that lies on a sea route between [[Nouvert | Nouvert]] and [[Llebso | Llebso]]. It is always shrouded in a veil of mystery, as many wise sailors do not venture near its shores. It is often inhabited by vile reptilian …

  • Cyronia

    *Cyronia* is a Kingdom that lies to the Southeast of [[Argenth | Argenth]] and, by sea, directly south of [[Nouvert | Nouvert]]. Due to the recent conflict with Argenth, diplomatic relations have been difficult to obtain for our Nouvertian heroes. …

  • Perah

    *Perah* is the human Capitol city of [[Nouvert | Nouvert]]. It resides on a hilltop to the Northern end of the province. The city itself is a human stronghold - it possesses three layers of defensive walls, with each layer perfectly capable of …

  • Aarnira

    *Aarnira* is the main Elven settlement in [[Nouvert | Nouvert]]. In the distant past, this settlement was viewed as an independent area for elven immigrants. As time progressed, so did Elven relations with the humans and forest creatures. These elves …

  • Dwarven Chambers

    *The Dwarven Chambers* is a collective term for the hub of Dwarven settlements that exist in the eastern mountains of [[Nouvert | Nouvert]]. Founded even before the existence of the main human cities, the Dwarves wisely banded together in the early roots …

  • Asila

    *Asila* is simply a human settlement in [[Nouvert | Nouvert]] that is located directly south of [[Perah | Perah]] and northeast of [[Born | Born]], just across a river. What makes Asila noteworthy are its defenses, which are a bit beyond the ordinary …

  • Born

    *Born* is a simple, small hamlet that existed as an offshoot of [[Asila | Asila]] in the province of [[Nouvert | Nouvert]]. The town frequently maintained a small population, and focused mainly on production for the larger areas around it. It also …

  • Shene

    *Shene* is a regular-sized town in [[Nouvert | Nouvert]] that is directly east of [[Born | Born]] and southwest of [[Asila | Asila]]. It exists on the southern bank of the same river that flows by Born and Asila. Often in the corner, Shene is a more …

  • Mercenary HQ

    The new Headquarters for [[The Mercenary Guild | the Mercenary Guild]] exists in a forested monument near the [[Saytr Village | Saytr Village]] in the forests of [[Nouvert | Nouvert]]. Recently, the Mercenary Guild received a mission from the Empire …

  • Saytr Village

    Hidden in the forests of [[Nouvert | Nouvert]], the *Saytr Village* is a center for the vast population of Saytrs that exist and patrol the forests of Nouvert. The village itself is governed by a Council of five Saytrs, who are determined to carry out …

  • 8th Battalion

    The *8th Battalion* was a group of elite Elven warriors that fought for [[Nouvert | Nouvert]]. This battalion was recently commissioned as a previously unknown group of elven heroes banded together to convince the Dwarven Chambers to aid the humans …

  • The Mercenaries

    *The Mercenaries* are a specific group of new entrants to the [[The Mercenary Guild | Mercenary Guild]] that used to operate within the borders of [[Argenth | Argenth]], at the [[Argenth Mercenary HQ | old Mercenary Headquarters]]. These new members had …

  • The Current Party

    The current party consists of all PCs who are, as of this moment, active participants in our campaign. Other PCs may just be on hiatus or temporary leave; their characters are simply just so described as being on other missions. *The Current Party is: …

  • The Mercenary Guild

    *The Mercenary Guild* is an organization that was originally based in the Empire of [[Argenth | Argenth]]. The goal of the Guild is simple: complete missions for money, wealth, items, and other forms of payment. Normally the Mercenary Guild is neutral …

  • Larup

    *Larup* is a town to the north of the old [[Argenth Mercenary HQ | Argenth Mercenary HQ]]. It is south of the [[Malcou | Malcou fort]], west of port Mana, and is the first town encountered in [[Argenth | Argenth]] when heading out from [[Nouvert | …

  • Malcou

    *Malcou* is a fort operated by [[Argenth | Argenth]]. It is currently in use and it is situated north of [[Larup | Larup]] and near the mountain pass to [[Nouvert | Nouvert]]. The Battle of Malcou took place here about a hundred years ago, where …

  • Aile

    *Aile* is the current Capitol of East [[Argenth | Argenth]]. It is a bustling port city that stands to the southwest of [[Larup | Larup]] and the old [[Argenth Mercenary HQ | Argenth Mercenary HQ]]. Often a center of trade, people and races of all kinds …

  • Argenth Mercenary HQ

    The old *Argenth Mercenary Headquarters* is situated in the middle of a mountain range that has been deemed perilous by most passers by. It is located within the Empire of [[Argenth | Argenth]], to the south of [[Larup | Larup]] and northeast of [[Aile | …

  • Olivia

    Olivia was a daughter of the Emperor of Argenth. She was a powerful sorceress who was put in charge of the division of the Empire's army that was tasked with seizing control of the Province of Nouvert. Not much is known about Olivia; even her last …

  • Zackery

    An evil wizard who sought to join the Mercenary Guild for financial gain. He braved the perils of the mountain pass to the Guild when it was located in Argenth, and joined after proving his worth in a fight with some of the Guild's current members.

  • Orlac

    Orlac, just like Zackery and Hyphen, endured the trial of the mountain pass to head to the Mercenary Guild. After a fight with the Guild's members where he proved his worth in combat, Orlac and his new allies were admitted into the Guild. Orlac is a …

  • Shade

    Shade was already a member of the Mercenary Guild by the time our heroes arrived to join. Shade was actually part of their induction test, as Hyphen, Zackery, and Orlac had to fight Shade and some of the already existing Guild members. Shade always …

  • Xencyer

    Xencyer hails from Nouvert, specifically from a shady section of Aarnira where a colony of drow resides in silence. Xencyer befriended Ethius at a young age, and often followed him around secretly on his missions. This is how he came to be in the party, …

  • Valor

    Gregor, a half-elf ranger of Orionth, was approached one night while gathering food for himself and his father. Upon his return path, however, he encountered an undead man who hovered about a few inches above the ground. Prepared to fight, Gregor was …

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